Two Handed Combat - Todd E. Schreiber Useable Weapons in One handed combat: Primary: A character may use any weapon that he meets both PS and MD scores for, in his primary hand. Secondary: A character may use any weapon that he meets both PS -2 and MD -2 scores for in his secondary hand, if primary hand is not used to attack (may occur due to grievous injury, or some other reason such as cursed weapon). These penalties account for a character's secondary arm being somewhat weaker and less coordinated than his primary hand. If you fail to qualify to use a weapon based on PS or MD scores, you can still use it, as per existing rules, without MD or rank modifiers. Useable Weapons in Two Handed combat: Primary: Any weapon a character qualifies for with a -2 penalty for both PS and MD can be used in the primary hand for two handed combat. This rule makes a person who just barely qualifies to use a weapon one handed, unable to fight two handed style with that weapon. No weapons that can be used with both hands on the weapon, such as Battle Axe and Claymore can be used in combination with a second weapon in the secondary hand. Secondary: Any weapon after qualifying with a -4 penalty to both PS and MD. Ambidextrous characters are considered to have two primary hands, and both weapons must qualify under the primary hand rules, -2 PS, -2 MD. To Hit penalties apply as stated in Strike Chance Modifier Chart. -20 Secondary Hand -10 Multiple Strike Primary Hand -30 Multiple Strike Secondary Hand -10 Multiple Strike Ambidextrous